Thought I'd try to squeeze one more blog post in while there's still technically some 2008 left! We're almost through holiday time right now... Still trying to brush the taste of egg nog out of our mouths, and getting ready for National Hangover Day-- I mean, New Year's Day, anticipating which resolutions we're gonna break first.... Time to end the year with one last blog.
So those of you who own an Xbox 360... Most, if not all of you have made your Avatars by now.
In case you don't know, the Avatars are 3D caricatures people make to serve as a digital representation of themselves to literally see themselves in certain Avatar-enabled X360 games (Uno, I think, is the most popular one right now).
The problem is the same one people were saying would happen before the Avatars came out last month: It's a little tacked-on and unnecessary. Sure, some of the other features of the Xbox 360 Fall Firmware Update are truly awesome, the best one arguably being the new Xbox Party Chat system which lets you have up to 8-person conference calls over Xbox Live. Way better than using multiple 1-on-1 private chat channels to use voice communication with people in games, movies and whatever else they have going on at the time. But the Avatars (and I love joking with people about this) let Microsoft switch out people's Xbox 360s for Xbox 36Wiis. They look like taller, more detailed Miis.
Case in point: Here's what I look like as an Avatar:
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I'm a tad thinner than this in real life, which you can see for yourself in my "The Rant" YouTube talk show, but configuring it to be any thinner makes me look like turning sideways makes me invisible. I personally prefer the Simpsonizer version better anyway:
At the time, there wasn't a way to put sunglasses on it without making me look very stupid, and I'm too lazy to edit the pic right now, so there.
Moving on...........
In 1999, Turner Broadcasting helped create an online trading card game called Cartoon Orbit. It was moderately successful for several years, until it was abruptly canned in 2006, some believe to help free up bandwidth for their still-young streaming video sister sites, Toonami Jetstream, [adult swim] Fix and Cartoon Network Video. It turns out, there was a contingency plan all along to fill the void created by Orbit's absence. It took two years, but CartoonNetwork.com finally set it all up.
This weekend started the second beta period of "FusionFall", the first Massively-Multiplayer Online Game, or MMOG, designed almost specifically for those too young (or broke) to get into World of Warcraft.
No Lich King though.
FusionFall's main plotline involves a literal, physical representation of a "Cartoon Network World", being invaded by green creatures called Fusion Monsters from a weird sort of parallel world run by some villainous alien called Fuse, who's so hell-bent on literally taking over Cartoon Network, he's made evil, green-skinned, crimson-eyed doppelganger versions of random CN characters to carry out the corruption of the world. This means big, bad, green, evil versions of even the tamest of characters (even Eduardo from Foster's Home for Imaginary Friends, who I believe is the fourth main Fusion Monster you encounter), running around creating chaos and so it's apparently up to you to fix everything, while running errands for random cartoon characters like find a robotic head in a junkyard, kill eight monsters, or visit the Foster's house to do Mr. Harriman's dry cleaning or something.
So you're beating all the monsters in this big virtual universe, complete with varying Cartoon Network-related versions of things and places that would be in the real world, but overexaggerated and cartoon-ized. For example, you may see not just any supermarket, but a Malph's store from The Powerpuff Girls. Or, you'll notice not just any towering, rusted fifty-foot pile of scrap metal in the junkyard, but Megas XLR. Little aesthetic design touches mostly, to make the avid Cartoon Network viewer feel right at home. It was designed overall very well, with many main quests, side quests, special appearances from Time Warner properties-- I mean, famous cartoon characters, standard stuff. You can also collect these MiniMe-style cartoons called Nanos that have special abilities you can use to enhance your character, or party's strength, health or collective abilities and such. Oh yeah, you can play with small groups of fellow gamers at a time, complete with buddy lists, a relatively user-friendly inventory management system, and an email system that, to send anything, actually costs your character some in-game money, called Taros, under the guise of postage costs.
Even e-mail isn't safe from Uncle Sam's taxes and charges these days, it seems.
Some big flaws are made quite abundant though, like the inclusion of 3D, lifelike versions of characters that have NO business being three-dimensional in the first place, and are done so badly they'd give the 15-year-olds the game was mainly meant for nightmares. Case-in-point: At some point you run into Eddy from Ed, Edd n Eddy:

I'd display a photo of what the FusionFall version of this guy looks like, but your monitor would shatter from the hideousness of that half-inebriated mugshot of a face. It's like the occasional SpongeBob episode where live-action mouths or hands are edited on top of the characters for a one-shot joke/gag, but they're so uncharacteristically out of place and weird looking in the context of a cartoon you can't help but cringe and laugh at the same time. Picture that, but with the ENTIRE character. As you can imagine, this makes it difficult to take FusionFall seriously as an MMO, but at least it's free to play. And of course, being the younger, hipper cousin of Cartoon Orbit, there's loads of interesting items, apparel, trading and marketing abound.
Bottom Line: FusionFall seems like an okay online adventuring, collecting and pest control game. I gave it a shot over the weekend, and I'm actually considering sticking around with it passively during those EXTREMELY rare instances when I have absolutely nothing better to do, and I'm too lazy to goof around with RuneScape.
The website to visit is http://www.fusionfall.com; I'm not sure exactly how long this beta is going on for, but the final game will be released one way or another on January 14.
Hope you all had a great Christmas/Chanukah/Kwanzaa, and be sure to enjoy the first weekend of the final year in the 2000's. New blog posts return Monday, February 5.
See you on the other side.
-D.







